Aim Assist Guide¶
Aim Assist can be toggled On/Off.
- When On, it engages aim assist while aiming or firing.
- When Off, aim assist has no effect.
Aim Assist¶
- Shape → The shape drawn by your aimer for Aim Assist.
- Standard Aim Assist is “Circle”.
- Radius → The size of the circle drawn by aim assist while aiming.
- The higher the radius, the more shake.
- Shake is what abuses the in-game aim assist, but higher is not always better!
- Speed → How many degrees the aim moves per script iteration.
- How fast the aim assist shape is drawn.
- Example: A full circle = 360°.
- If Speed = 5 and VM Speed = 8, every 8 milliseconds the aimer advances its movement in a circle by 5 degrees.
- Boost Radius → Extra radius added/subtracted when aiming & firing.
- Boost Speed → Extra speed added/subtracted when aiming & firing.
Hip Assist¶
- Hip Assist → “Always-on” aim assist (even when not aiming/firing). Toggle On/Off.
- ⚠️ If Off → Hip Radius and Hip Speed have no effect.
- Hip Radius → Size of the circle drawn while hip assist is active.
- Hip Speed → Angle advancement per iteration (same as Speed above).
Strafe Assist¶
- Strafe Assist → Adds left-stick movement while firing. Toggle On/Off.
- ⚠️ If Off → Strafe Size and Strafe Time have no effect.
- Strafe Size → Strength of the strafe (amount of left stick movement).
- Strafe Time → How long (in milliseconds) the strafe is held before reversing direction.