Aim Assist Guide

Aim Assist can be toggled On/Off.

  • When On, it engages aim assist while aiming or firing.
  • When Off, aim assist has no effect.

Aim Assist

  • Shape → The shape drawn by your aimer for Aim Assist.
    • Standard Aim Assist is “Circle”.
  • Radius → The size of the circle drawn by aim assist while aiming.
    • The higher the radius, the more shake.
    • Shake is what abuses the in-game aim assist, but higher is not always better!
  • Speed → How many degrees the aim moves per script iteration.
    • How fast the aim assist shape is drawn.
    • Example: A full circle = 360°.
    • If Speed = 5 and VM Speed = 8, every 8 milliseconds the aimer advances its movement in a circle by 5 degrees.
  • Boost Radius → Extra radius added/subtracted when aiming & firing.
  • Boost Speed → Extra speed added/subtracted when aiming & firing.

Hip Assist

  • Hip Assist → “Always-on” aim assist (even when not aiming/firing). Toggle On/Off.
    • ⚠️ If Off → Hip Radius and Hip Speed have no effect.
  • Hip Radius → Size of the circle drawn while hip assist is active.
  • Hip Speed → Angle advancement per iteration (same as Speed above).

Strafe Assist

  • Strafe Assist → Adds left-stick movement while firing. Toggle On/Off.
    • ⚠️ If Off → Strafe Size and Strafe Time have no effect.
  • Strafe Size → Strength of the strafe (amount of left stick movement).
  • Strafe Time → How long (in milliseconds) the strafe is held before reversing direction.